Stay tuned!
September 19th, 2018 § Comments Off on Stay tuned! § permalink
It’s not just the image that changed…
December 10th, 2010 § 0 comments § permalink
2010-12-10
SBGames 2010, Florianópolis – SC | BRASIL 8-10th November, 2010
November 15th, 2010 § 0 comments § permalink
2010-11-15
Since 2002, SBGames is the most important Research & Development Event on Entertainment and Digital Games, on Latin America. Organized by the Comissão Especial de Jogos e Entretenimento Digital da SBC (Sociedade Brasileira de Computação) (special Commission of Games and Digital Entertainment of Brasilian Computation Association), also supported by RBV (Rede Brasileira de Tecnologia de Visualização/Brasilian Network of Visualization Technology), the event gathered researchers, artists, designers, professors e students of Universities, R&D Centers and from Game Industry. As on previous years, Licinio Roque, R&D dDirector & Guru of TAPESTRY was present. He presented some of the more relevant results of current and past R&D projects, for an audience of more than 800 people.
To find out more, see the Official SBGames 2010 website.
|
ludiloom: Check out new stable version!
December 24th, 2009 § 0 comments § permalink
2009-12-24
ludiloom IS a new service from Tapestry, intended FOR YOU TO DEVELOP, PUBLISH AND DISTRIBUTE YOUR OWN GAMES. Primarily intended for small independent game studios or producers, ludiloom offers also tools and a place for artists and programmers to contribute with individual 3D art, code and other media elements. This new public beta release marks a more stable phase of this innovative service, with a long list of features for ingame creation and publishing for You to use and test. See our brand new documentation, Wiki and Forum to get all the support you need getting started. Take a chance… and get involved to change the Game-Making Game! |